Volume 10 : Issue 01 : 2024
The Semiotics of Animation. From Traditional Forms to Contemporary Innovations

Edited by: Maria Ilia Katsaridou & Loukia Kostopoulou

 

Journal of Semiotics Volume 10: Issue 01: 2024. The Semiotics of Animation. From Traditional Forms to Contemporary Innovations

Punctum. is a blind peer-reviewed, on-line journal dedicated to the semiotic study of contemporary cultural texts, practices and processes, published by the Hellenic Semiotic Society, member of the International Association for Semiotic Studies (IASS).

Aspiring to provide a venue for the advancement of international semiotic scholarship, the journal is published twice a year (July & December) in English, although submissions in French and German will be accepted as well. Punctum.’s Editorial Board reflects both its international scope and the diversity of contemporary semiotic research and theory.

Punctum. invites submissions (original research papers, review articles, book reviews) across a wide range of semiotic fields and methodologies on an on-going basis, and regularly puts out calls for special issues with guest editors. The journal’s contents are registered with CrossRef and indexed in Scopus and EBSCO.

 

 

Articles Introduction. Animation as semiosis and as meaning (582 downloads )
Maria Ilia Katsaridou and Loukia Kostopoulou
5-12ABSTRACTPDF
Kinetic images. A genealogy of visual media based on the concept of movement (321 downloads )
Enzo D’Armenio
13-34ABSTRACTPDF
With strings attached: Barthes’ ‘On Bunraku’ from Thunderbirds to Japanese robot animated shows (502 downloads )
Raz Greenberg
35-47ABSTRACTPDF
Midjourney, Jodorowsky, and the end of reality. Artificial Intelligence as an animating technology (402 downloads )
Maria Lorenzo Hernández
49-68ABSTRACTPDF
A semiotic framework for understanding abstract animations (342 downloads )
Jussi Pekka Holopainen, Xuqin Sun and Max Hattler
69-92ABSTRACTPDF
A kaleidoscopic view: Studying diverse aspects of experimental animation (873 downloads )
Pegah Izadian
93-115ABSTRACTPDF
Meaning in motion: A kinesemiotic approach to videogame analysis in Street Fighter V (354 downloads )
Arianna Maiorani and Jason Hawreliak
117-139ABSTRACTPDF
Learning (with) animation: semiotic premises of a transdisciplinary pedagogical framework (491 downloads )
Alexandra Milyakina and Maarja Ojamaa
141-157ABSTRACTPDF
Animation and Artificial Intelligence: Cartoons and the eclipse of semiosis (533 downloads )
John Reid Perkins-Buzo
159-175ABSTRACTPDF
The animation medium in the realm of Vocaloid: A multidimensional semiotic overview (320 downloads )
Lila S. Roussel
177-203ABSTRACTPDF
Shared cartoon style in CG animation to maximize empathy (271 downloads )
Marc Russo
205-228ABSTRACTPDF
Full-bodied puppetry and bubblegum pop: US Saturday morning television and Kellogg’s Presents the Banana Splits Adventure Hour (301 downloads )
Kevin Sandler
229-242ABSTRACTPDF
Reviews What’s gained and lost in video-mediated communication (209 downloads )
Jason Hawreliak
243-247ABSTRACTPDF
Linguistic Landscapes: What we have learned and where we are headed (224 downloads )
Christopher Lees
249-256ABSTRACTPDF
In, Across, and Beyond Translation, Semiotics, and Feminism (242 downloads )
Vasiliki Misiou
257-264ABSTRACTPDF
Watching humor traveling across languages, cultures, and media (234 downloads )
Villy Tsakona
265-272ABSTRACTPDF
Full Issue Volume 10, Issue 1 (2024) Full Issue (226 downloads )
Maria Ilia Katsaridou and Loukia Kostopoulou
265 PDF

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